Beat Saber: the best VR game will be Oculus Quest compatible

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Summary

  • Beat Saber enabled Facebook to improve Oculus Quest tracking

During the presentation of the Oculus Quest autonomous VR headset at the end of 2018, Facebook had promised more than 50 video games compatible from launch in spring 2019. While some of the titles in this launch lineup have already been confirmed, much of the list remains shrouded in mystery to this day.

Le Oculus Quest's game catalog will undoubtedly be a determining factor for its commercial success, because many people choose their VR headset based on the experiences offered. Likewise, some still hesitate to buy a VR headset because the games available do not seem interesting enough to them.



In this context, many wondered if the excellent Beat Saber would be available on Oculus Quest. It's now official: ahead of GDC 2019, Facebook has just confirmed that the game will be part of the launch lineup.

With over a million copies sold since its release in May 2018, it goes without saying that Beat Saber is the biggest hit in the VR Gaming market. Halfway between Star Wars and Guitar Hero, this virtual reality rhythm game has the advantage of being addicting, easy to learn and particularly fun.

In fact, for many people, the mere fact that Beat Saber is available on the Quest should be enough to justify the purchase of this helmet at 400 dollars. Indeed, if you do not have a PlayStation 4 to accommodate the PSVR, the Oculus Quest will be the cheapest way to enjoy this game.

Additionally, with Beat Saber on Oculus Quest, fans will now be able to play anywhere, anytime, with ease thanks to this wireless headset and its inside-out tracking system without external sensor.



Beat Saber enabled Facebook to improve Oculus Quest tracking

By the way, Oculus Chief Scientist John Carmack reveals relied on Beat Saber to refine the Oculus Insight tracking system of the Quest. Specifically, he used the game to improve the Quest's 6DoF extrapolation code.

These are algorithms to predict how the player will move, in order to reduce perceived latency. In the case of the VR headset's 6DoF controllers, the code uses the accelerometers to determine when the user will move their hand. Based on Beat Saber, Carmack was able to improve code for faster and more accurate predictions.


After testing Beat Saber on Oculus Quest, Beat Games Marketing Director Michaela Dvorak confirms that the tracking works wonderfully and that the porting is masterful. According to her, the Oculus Quest offers incomparable freedom of movement. Thus, the player is able to dance while playing without having to worry about getting tangled in the wires. In short, the Quest could well establish itself as the benchmark platform for Beat Saber... notice to fans!




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