PS5 Releases Christmas 2020, With Haptic Controller Perfect For VR

PS5 Releases Christmas 2020, With Haptic Controller Perfect For VR

Summary

Following the success of the PS4, sold over 100 million copies, it goes without saying that the PS5 is expected at the turn. Sony had confirmed this new console in April 2019, but had not yet indicated its release date. This week, on his blog, the Japanese announces that the new console will be launched for Christmas 2020.


The new console will be equipped with a powerful Navi GPU provided by AMD and an SSD instead of a mechanical hard drive. Developers will therefore be able to create even larger open worlds that will load faster.


Along with the announcement of this launch date, Sony unveils new DualShock controller. This will bring two major innovations compared to previous generations.

PS5: a new DualShock controller for maximum immersion

First, the vibration technology found since the first generation of PlayStation will be replaced by haptic feedback technology. This will make it possible to receive more diversified and more precise feedback depending on the context. For example, the feeling will be different depending on whether the character in the game is running on grass or mud.

The second innovation is that of “adaptive” triggers. From now on, developers will be able to program the resistance of the triggers L2 and R2 so that they deliver a more realistic tactile feeling. Again, the feeling will be different depending on the situation. Accelerating in a racing game vehicle will not result in the same resistance as firing an arrow in an adventure game.

These new features brought to the DualShock will make it possible to make gaming experiences more immersive, and the new controller therefore seems ideal for virtual reality. Unfortunately, although Sony has confirmed that a PSVR 2 will be offered for the PS5, this new headset will not be released at the same time as the console. However, knowing that the first PSVR will be compatible with the PS5, it is possible that VR experiences taking advantage of these innovations will emerge ...





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