PSVR: Sony promises a revolution in 10 years for virtual reality

PSVR: Sony promises a revolution in 10 years for virtual reality

Summary

To date, the PlayStation VR is the most successful virtual reality headset. With more than three million copies sold, Sony's VR headset literally crushes the competition.

However, for the Japanese video game giant, this is actually just the start. In an interview with the Game Informer site, Sony US President Shawn Layden explained that the PSVR and its successive iterations would experience "spectacular" changes over the next ten years.



PSVR: VR headsets will experience as many changes as smartphones in ten years

PSVR: Sony promises a revolution in 10 years for virtual reality

According to him, the difference between the VR headsets of 2030 and those of today will be comparable to the difference between smartphones of 2009 and smartphones of 2019. Indeed, we can hardly compare the iPhone X2 with the first iPhone. Even though the ten-year period between these two devices may seem relatively short, there is a real technological gap between them. Computing power, screen definition, camera resolution or even features and design have taken a giant leap forward.

Likewise, Layden believes that it is still impossible to imagine what the PlayStation VR of the future will look like. Unfortunately, as he points out, it is "impossible to upgrade to version 5.0 without going through version 1.0".

We will therefore have to take our troubles patiently to enjoy a totally realistic experience and infinitely more immersive than today. Despite everything, it is reassuring to note that Sony executives are already looking to the future and are considering more than one successor to PSVR.



As a reminder, there are rumors that the PSVR 2 will be launched with the PlayStation 5, itself expected in 2020. Numerous patents filed by Sony offer an overview of the improvements and novelties that the PlayStation VR 2 could offer: mixed reality, screen 3 times sharper, multiple sensors to avoid nausea, motion detection controllers … From the second generation, the improvement promises to be quite remarkable.




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