
Summary
- Qualcomm unveils its benchmark Boundless XR design
At present, we distinguishes stand-alone VR headsets from PC VR headsets. Stand-alone VR headsets have all the components required for them to function, while PC VR headsets require connection to a PC in order to function.
However, as part of GDC 2019, Qualcomm has decided to erase the border between these two categories. The American firm unveils the first standalone mobile VR headset that can also be connected to a wireless PC.
It will be possible to use the VR headset independently, or to connect to a PC via a 60GHz connection. Thus, users will be able to access a catalog of additional applications requiring the power of a computer.
Qualcomm unveils its benchmark Boundless XR design
According to Qualcomm, the latency will be reduced to just 16 milliseconds. In addition, even when connected to the PC, the headset will continue to provide the computing power of its Snapdragon 845 processor. This will save the PC, although Qualcomm does not yet specify to what extent.
As usual with Qualcomm, the headset presented at GDC is in reality a reference design. Entitled "Boundless XR", this design can be used by manufacturers who wish to create their own devices.
The first VR headset based on this benchmark design will be thee Pico Neo2 VR from Chinese manufacturer Pico. This product will be available in Asia in the course of 2019. In addition, Qualcomm reveals that HTC Vive is also developing a headset based on this design ...