Skyrim VR on PSVR - A teaser and a video interview reveal the secrets of the game

Skyrim VR on PSVR - A teaser and a video interview reveal the secrets of the game

Summary

The test of the game is available here

On November 17, 2017, Skyrim VR will finally be available on PlayStation VR, Sony's virtual reality headset for PS4. The original game, Skyrim, launched in 2011, remains to this day considered one of the best video games of all time by many fans. In fact, this virtual reality adaptation is eagerly awaited. A few days before the official release, Bethesda unveils a final video teaser accompanied by a short interview with the creators of the game.



Skyrim VR: Developers Reveal Development Details

In this video, the developers of Skyrim review the challenges of adapting the game to virtual reality, and more generally how Skyrim had to be completely redesigned for VR. As the project's lead producer, Andrew Scharf, explains, the Bethesda teams had an idea from the start of what they wanted to do with Skyrim VR, and things that could be interesting to wear in virtual reality.

For example, in Skyrim, the player can equip a weapon in one hand and cast a spell with their other hand. This game mechanic seemed perfectly suited to the PSVR's PlayStation Move controllers. The developers also wanted to create a realistic system for archery, giving the player the real feel of wielding a bow and arrow. The teams also had to think about the how the menus and interface could remain intuitive on PSVR. For example, the in-game map is now represented in 3D and players can point a controller to where they want to go to teleport.



Skyrim VR offers more intuitive and realistic handling than the original game

Skyrim VR on PSVR - A teaser and a video interview reveal the secrets of the game

Still according to Andrew Scharf, even the developers have noticed new elements of the game thanks to VR, and in particular bugs which could thus be corrected. In addition, in virtual reality, Skyrim offers more freedom of movement. The user can actually wield their sword as they please, realistically. Likewise, thanks to PlayStation Move, it is possible to aim at two different targets with a spell in each hand. When attacking a dragon, the user will reflex to raise his shield to defend himself, as in the real world.


The interview also reveals that Bethesda has partnered with Escalation Studios for this project. This studio is one of the most prominent in the VR industry, and has helped address the issues that arise in porting a classic game to VR. This informative interview is accompanied by many images of the game that make you want to return to roam the province of Tamriel in VR. Skyrim VR will be available on November 17th. In the United States, a bundle will be offered with the PSVR 2 but it is not known whether it will be offered in France.




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