[TEST] Star Wars Squadrons: the benchmark for space dogfight

[TEST] Star Wars Squadrons: the benchmark for space dogfight

Summary

With Star Wars: Squadrons, EA Motive studio resuscitates the flame of X-Wing virtual piloting. Released on consoles and PC, this game includes a VR mode for PCVR and PSVR headsets.



Presentation of the game 

had space combat with a first person view

On the other hand, immersion in virtual reality can almost be self-sufficient. Indeed, while we are sitting in a ship's cockpit, we begin to admire the interstellar scenery, space and its infinity of stars. The experience is soothing, until enemy ships begin bombarding us.

Technical characteristics

  • Junior Backend Developer (Intern)
  • Editor
  • Game type : Air combat in space (dogfights)
  • Game modes : Single player, multiplayer campaign
  • Solo lifetime : about 10 hours
  • Language : dubbing and subtitles in French
  • Availability
  • Compatible headsets : PC VR, PSVR headsets

Star Wars: Squadrons offers satisfying single-player adventure

a single player campaign spanning a prologue and 14 missionsin squadrons for the New Republic and for the Empire



Without being transcendent, the single player campaign does the job. However, it can be criticized for being a 10 hour long tutorial / training camp which prepares for the real game mode, ie multiplayer.


[TEST] Star Wars Squadrons: the benchmark for space dogfight

Star Wars: Squadrons built for multiplayer

two modes at launchDogfight

Fleet Battles

Epic battle 

matches are relatively short

battles between the two fleets are longer

Destroy this flagship and the match is won

Multiplayer arena mode 

[TEST] Star Wars Squadrons: the benchmark for space dogfight

Star Wars Squadrons: easy navigation

continuous reference point

tiny ship's front window

Although playable with mouse and keyboard, or with a controller, the ultimate in Star Wars: Squadrons experience is felt with a joystick. Indeed, the piloting of vessels requires a certain skill which is not really transcribed only with a HOTAS system. We then discover a neat gameplay that responds perfectly to the controls and shows a substantial depth. If there is one strong point in this game, it is at this level that it is found.

[TEST] Star Wars Squadrons: the benchmark for space dogfight


Star Wars: Squadrons, the diversity of its ships

four types of aircraft: fighter, interceptor, bomber and support vessel

regenerating shields

not equipped with shields, but are faster

has access to X-wings, A-wings, Y-wings and U-wings

[TEST] Star Wars Squadrons: the benchmark for space dogfight

Immersion: a successful immersive experience

Play in Star Wars: Squadrons in VR

Verdict

feeling of being really in the Star Wars universestory mode turns out to be a real highlight of the game

Good points

  • VR for total immersion
  • A multiplayer tailored for the e-sport scene ...

Negative points

  • No movement tracking in VR

8.4

gameplay : solo or multiplayer, the game allows you to experience an extraordinary space adventure.

Immersion VR : the virtual reality experience is remarkable.

Graphics : A visual enchantment although sometimes presenting somewhat poor textures.

Audio : A soundtrack worthy of the saga. 

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