According to the Venture Reality Fund, the VR industry now has more than 550 companies. The investment fund specializing in virtual reality also reveals to us that investments are flourishing in the field of VR gaming, VR arcades, reality capture, VR in business and in the health sector.
One of the biggest fundraisers of the start of 2019 was recorded by Sandbox VR, specializing in Out-of-Home VR (LBE). In January, the firm raised $ 68 million. Cinema giants like Cinemark and Spaces are entering this market by opening VR centers in movie theaters.
In the domain of health, virtual reality attracts significant investments. Companies like GibLib, Fundamental VR, Precision OS, Proprio or Oxford VR have managed to raise funds.
Similarly, the consumer VR market is booming. The launch of the Oculus Quest and Oculus Rift S headsets on May 21, 2019 and the Valve Index for the month of June 2019 should help to accentuate the trend and improve sales figures.
However, it is in business that virtual reality is most successful. VR headsets from Varjo, HP or HTC Vive intended for professionals are more and more used, and Oculus also intends to enter this niche with bundles for companies.
In 2019, virtual reality has still not democratized. However, we see that this technology is gaining more and more importance as an industry. Over the coming years, with the improvement of technology and the diversification of applications, it is very likely that VR will gain further popularity ...